


Dozens of original characters and story arcs will take you on a captivating journey.

* Prequel story set in The Messenger's universe. Swim, climb, vault, jump off or hoist up ledges as you run through the world with a navigation system based on platformer expertise that breaks free from the classic bound-to-the-grid tile-based movement. Both navigation and combat happen in the same environment. For a more immersive experience, there are no random encounters or transitions to separate battlefields, and no grinding. Combat gameplay includes active player input during attack animations (timed hits), multi-character combo attacks, boosting, and strategic defense options to hinder enemies while they are channeling powerful attacks or spells. Promising the Sabotage touch in every system, Sea of Stars aims to modernize the classic RPG in terms of turn-based combat, storytelling, exploration and interactions with the environment, while still offering a hearty slice of nostalgia and good old, simple fun. A prequel story set in The Messenger's universe, it tells the story of two Children of the Solstice who will combine the powers of the sun and moon to perform Eclipse Magic, the only force capable of fending off the monstrous creations of the evil alchemist known as The Fleshmancer. Sea of Stars is a turn-based RPG inspired by the classics.
